Home > Check-in Station, Episode by Episode > #GundamAGE ep20: Zeheart is still an awesome pilot, and a terrible commander. #anime

#GundamAGE ep20: Zeheart is still an awesome pilot, and a terrible commander. #anime

Well that was a fun episode. I would hardly say much moved forward.  It was more a case of more possibilities and options being put on the table. It’s an episode seasoned with some good Gundam-style space acrtion and sprinkled with a bit of the show’s penchant for terrible tactics and strategies.  I suppose that’s something I’ve learned to accept.

It’s easy to become a fan of Zeheart’s especially when he does stuff like taking his mobile suit for a test drive in an asteroid field to test its capabilities. Sure, it’s incredibly dangerous and I can’t see it being something that a commander of an invasion force should be doing, but then again I found myself complaining about the military hairstyles in this show so obviously I take this show too seriously sometimes.

The scene is there to establish clearly the fact that Zeheart is a poor match for chariot of war. The mobile suit can’t keep up with him and his special abilities, and therefore certainly can’t keep up with Asemu’s new AGE-2 Gundam. Something that’s crucial if they’re ever going to break through the Federation forces to Earth. Personally, I think if the machine is that crucial to the cause then they should think about merely luring it away to a kill zone, but a new mobile suit doesn’t hurt those plans either.

After the plans for the next operation and his new mobile suit are established we get to reacquaint ourselves with our old little child soldier friend Desil. Not a child anymore, not cute anymore and certainly looking a lot more douchebaggy (or is it douchebaggEy?). I think I predicted in my little Check-in Station guest post on We Remember Love that he’d probably be an interesting and hateful loser-villain. The Gundam universe could certainly use more Jerid’s.  But for now he’s just a petty a-hole who has yet to prove himself in this age. The only thing I’m certain of with him at this point is that his hitlist is one that will only grow. Obviously he has Flit and now Zeheart in his sights, I’m sure Asemu will be joining it soon
as well.

Now then, about thost tactics… the Diva takes the long course to Big Ring through a shoal zone (asteroid field) in the hopes that they can confuse, and avoid the Vagan forces. Well Zeheart sees right through that (Char, Athrun, and Rau would be proud of that clear thinking), and is sitting in the zone with his units and new mobile suit waiting.  That’s what the Feddies get for trying to be “cute”. Now they’re in an inhospitable combat area and they’re not very close to Big Ring at the moment.

I’m getting excited for these space battles and their deployments of this squadron under Woolf’s command. Part of it is the combat sprinkled with highlight moments from Asemu, the other part is just having an awesome sempai character like Woolf commanding the battle field. I know Mu la Flaga from Gundam SEED was a pretty awesome sempai, but Woolf is really starting to give him a run for his money.  Plus Woolf has the added blessing of not fighting under a handicap for half the series.

Things are going pretty well and it looks like the battle will be slowly won if things are left up Woolf and Asemu. But this isn’t the Woolf squadron versus a squadron of grunts. Zeheart makes a nice debut (with his new “amplification mask”.. cute) with his new red mobile suit, that of course goes THREE TIMES FASTER THAN NORMAL!  *ahem* And he pops up out of the floating asteroid field like he’s about about mechanically rape Asemu’s AGE-2. Surprisingly, I was more looking forward to seeing Woolf in his G-Bouncer take on Zeheart than Asemu, probably because I know it would be a better match up, minus the SEED style angst. Too damn bad for me, that wasn’t happening.

What ends up happening is still a pretty entertaining fight. Zeheart seems to be using his Newtype (yes, I’m stubborn) abilities at an incredible rate. He eventually gets the upper hand through sheer power of all things, pushing the AGE-2 back and then checkmating the young hotshot with a FLAMING RED COMET KICK! That was spectacular stuff!

Now I can either say it’s fortunate or too bad that he ended up sparing Asemu’s life and mortally wounding his pride. Asemu probably won’t realize this for awhile, but Zeheart is just as foolish and naive as he is. The sole goal of that mission was to take out the AGE system embedded in the AGE-2 and that DID NOT happen! Some of his fellow soldiers died and he doesn’t even have the guts to attempt to finish the job. It makes me wonder about his future as commander of this invasion force. I don’t believe for a moment that changing sides is in his future, but this can’t possibly continue.

Overall, a good episode. For a old Gundam fan like me there was plenty of action and there were plenty of references for me to grasp onto and enjoy. The action was good, there was minimal angst involved, and the show continues to build on itself (which I suppose is the whole point with the show’s overall concept of evolving machines and a conflict last over the “ages”). My hopes are that this show doesn’t stagnate too much on this episodic space battle routine, and that we get to see more Desil and more hate involved in this conflict. Gundam AGE‘s first age made the mistake of ramping up too quickly, but too late to its fierce intensity. That made ride a little jarring, though still fun. I see AGE maturing a bit in this age and hope for a more even tone.
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